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We transform worlds into their 80's cRPG version
After the destruction of Exodus, a huge cataclysm destroyed most of the world and reshaped it forever. Mountains rose, lands sank, and in the end the world changed into what we have come to known as Britannia. Lord British emerged as the major ruler on the land, and seeking to have a way to control his subjects he called forth for a champion of virtue to be found.
The city of eternal twilight, the stronghold of the ruling Tempest of Pagan… the dark reign of Lady Mordea has transformed it into a prison of fear; will the Avatar be able to make a smile return to both poor and rich children of the Zealans?
Year 173 of the Britannian Calendar: Sir Cabirus, a virtuous knight, obtains permission from Lord British to found a settlement of virtues in the most dangerous location of Britannia: The fiery Isle of the Avatar, and the evil Stygian Abyss within it. 50 years later, the colony has crumbled apart, and the Avatar is summoned on his dreams, to rescue a princess and save the world from utter destruction.